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Mega Game 1999 #11
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Mega Game № 11 1999.iso
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NBALive2000Demo.exe
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smaljers.fsh
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index.fsh
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Text File
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1999-09-23
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2KB
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124 lines
FSHTool generated file -- be very careful when editing
in.fsh
FSH
SHPI 29 objects, tag GIMX
BUFSZ 127904
NOGLOBPAL
0027 0000.BMP
BMP 7B +1 3 9 {0 0 0 0}
!PAD 5 0000000000
PAL 2A 256 1 {256 0 0 0}
002d 0001.BMP
BMP 7B +1 2 9 {0 0 0 0}
!PAD 6 000000000000
PAL 2A 256 1 {256 0 0 0}
002e 0002.BMP
BMP 7B +1 3 9 {0 0 0 0}
!PAD 5 0000000000
PAL 2A 256 1 {256 0 0 0}
0041 0003.BMP
BMP 7B +1 4 9 {0 0 0 0}
!PAD 4 00000000
PAL 2A 256 1 {256 0 0 0}
0042 0004.BMP
BMP 7B +1 4 9 {0 0 0 0}
!PAD 4 00000000
PAL 2A 256 1 {256 0 0 0}
0043 0005.BMP
BMP 7B +1 4 9 {0 0 0 0}
!PAD 4 00000000
PAL 2A 256 1 {256 0 0 0}
0044 0006.BMP
BMP 7B +1 4 9 {0 0 0 0}
!PAD 4 00000000
PAL 2A 256 1 {256 0 0 0}
0045 0007.BMP
BMP 7B +1 3 9 {0 0 0 0}
!PAD 5 0000000000
PAL 2A 256 1 {256 0 0 0}
0046 0008.BMP
BMP 7B +1 3 9 {0 0 0 0}
!PAD 5 0000000000
PAL 2A 256 1 {256 0 0 0}
0047 0009.BMP
BMP 7B +1 4 9 {0 0 0 0}
!PAD 4 00000000
PAL 2A 256 1 {256 0 0 0}
0048 0010.BMP
BMP 7B +1 4 9 {0 0 0 0}
!PAD 4 00000000
PAL 2A 256 1 {256 0 0 0}
0049 0011.BMP
BMP 7B +1 1 9 {0 0 0 0}
!PAD 7 00000000000000
PAL 2A 256 1 {256 0 0 0}
004a 0012.BMP
BMP 7B +1 4 9 {0 0 0 0}
!PAD 4 00000000
PAL 2A 256 1 {256 0 0 0}
004b 0013.BMP
BMP 7B +1 4 9 {0 0 0 0}
!PAD 4 00000000
PAL 2A 256 1 {256 0 0 0}
004c 0014.BMP
BMP 7B +1 3 9 {0 0 0 0}
!PAD 5 0000000000
PAL 2A 256 1 {256 0 0 0}
004d 0015.BMP
BMP 7B +1 5 9 {0 0 0 0}
!PAD 3 000000
PAL 2A 256 1 {256 0 0 0}
004e 0016.BMP
BMP 7B +1 4 9 {0 0 0 0}
!PAD 4 00000000
PAL 2A 256 1 {256 0 0 0}
004f 0017.BMP
BMP 7B +1 4 9 {0 0 0 0}
!PAD 4 00000000
PAL 2A 256 1 {256 0 0 0}
0050 0018.BMP
BMP 7B +1 4 9 {0 0 0 0}
!PAD 4 00000000
PAL 2A 256 1 {256 0 0 0}
0051 0019.BMP
BMP 7B +1 5 9 {0 0 0 0}
!PAD 3 000000
PAL 2A 256 1 {256 0 0 0}
0052 0020.BMP
BMP 7B +1 4 9 {0 0 0 0}
!PAD 4 00000000
PAL 2A 256 1 {256 0 0 0}
0053 0021.BMP
BMP 7B +1 4 9 {0 0 0 0}
!PAD 4 00000000
PAL 2A 256 1 {256 0 0 0}
0054 0022.BMP
BMP 7B +1 3 9 {0 0 0 0}
!PAD 5 0000000000
PAL 2A 256 1 {256 0 0 0}
0055 0023.BMP
BMP 7B +1 4 9 {0 0 0 0}
!PAD 4 00000000
PAL 2A 256 1 {256 0 0 0}
0056 0024.BMP
BMP 7B +1 5 9 {0 0 0 0}
!PAD 3 000000
PAL 2A 256 1 {256 0 0 0}
0057 0025.BMP
BMP 7B +1 5 9 {0 0 0 0}
!PAD 3 000000
PAL 2A 256 1 {256 0 0 0}
0058 0026.BMP
BMP 7B +1 5 9 {0 0 0 0}
!PAD 3 000000
PAL 2A 256 1 {256 0 0 0}
0059 0027.BMP
BMP 7B +1 3 9 {0 0 0 0}
!PAD 5 0000000000
PAL 2A 256 1 {256 0 0 0}
005a 0028.BMP
BMP 7B +1 4 9 {0 0 0 0}
!PAD 4 00000000
PAL 2A 256 1 {256 0 0 0}
#END